INTERACTIVE DESIGN - PROJECT 1 Prototype Design

Edita Chew En Thung / 0357357
Interactive Design / Bachelor of Design (Honours) in Creative Media / Taylor's University
PROJECT 1  : prototype Design 



Table of Content

1. LECTURES
2. INSTRUCTIONS
3. PROCESS
      i. FINAL
4. FEEDBACK
5. REFLECTION



LECTURES

Week 5

Lecture Summary: HTML & CSS Basics

Interactive Design: ID and Class Attributes

ID Attribute: 
  • Uniquely identifies HTML elements.
  • Useful for styling specific elements differently.
  • Must be unique within a page.
Class Attribute: 
  • Identifies multiple elements as distinct from others.
  • Allows for common styling of similar elements.
  • Can be shared across multiple elements.

Element Types

Block Elements: 
  • Always start on a new line.
Examples: `<h1>`, `<p>`, `<ul>`, `<li>`.

Inline Elements: 
  • Continue on the same line as neighboring elements.
  • Examples: `<b>`, `<i>`, `<em>`, `<a>`, `<img>`.

Introduction to CSS

CSS Basics: 
  • Defines how content should appear.
  • Comprises selectors and declarations.
  • Declarations include properties (e.g., colour, font) and values.

CSS Implementation

External CSS: 
  • Linked via `<link>` in the `<head>` element.
  • Advantages: consistent styling across multiple pages, easier maintenance.
Internal CSS: 
  • Embedded within a `<style>` tag in the `<head>`.

CSS Properties

Text Styling: 
  • Colour, alignment, decoration, transformation, and spacing.
  • Examples: `colour`, `text-align`, `text-decoration`, `text-transform`.
Font Styling: 
  • Uses web-safe fonts for consistency.
  • Examples: Arial, Verdana, Times New Roman.
Backgrounds: 
  • Background colour, images, and other properties.
fig 1.0 | Week 5 LECTURE SLIDES

By understanding and applying these HTML and CSS fundamentals, we can effectively structure and style web content, enhancing both functionality and visual appeal.


INSTRUCTIONS

fig 1.1 | Module Information Booklet (MIB)

Week 5

We are to create a UI design prototype for our digital resume/CV using Adobe XD or Figma. 

Content Preparation:
  • Gather personal details, education, work experience, skills, projects, etc.
  • Arrange sections by importance.
Layout and Design:
  • Design the resume layout, determining section placement.
  • Use consistent typography, colours, and spacing.
Section Organization:
  • Organise sections logically: Profile, Education, Experience, Skills, Projects, Contact.
  • Prioritise relevant sections.
Visual Elements:
  • Add images, icons, or placeholders to enhance visual appeal.
Prototype Presentation:
  • Update your e-portfolio with the task process and showcase your work.
Evaluation Criteria:
  • Clarity and effectiveness of UI design.
  • Appropriateness of typography, colour palette, and imagery.


PROCESS


Resume/CV

I had my own CV/resume that I used when applying for freelance/contract/part-time work so I used my existing resume as reference to start my Digital CV Project 1.

I extracted the information from this page of my CV/resume and adjusted it according to the requirements of 










fig 1.2 | Resume (CV) personal

fig 1.3 | PROCESS

I started with a frame (desktop width) then extended the rest to fit my skills, etc. Then I crafted a not totally #00000 black rectangle, but #272727 black to not strain the eyes of the viewer in long duration. Same goes to the choice of my font colour and background later on, it's a #F2F2F2, white smoke.

Note: it is advisable to not use a total black like #00000 because long screen times will affect the comfortability of the viewer as it strain the eyes at long screen times.

Then, I had placed the mockup of my personal name card for clients with a transparent background in front of the background. I continued to insert a simple description for the CV and proceeded to insert icons to show the availability of my skill set, I didn't want it to be too complicated by adding the proficiency of the said skills so I just added the icons.




fig 1.3 | PROCESS

I then used hex code #F2F2F2 white smoke for the content's background, then transferred the content from my previous CV to the digital one.
As mentioned earlier, in order to prevent eye straining, I used a slightly different colour than pure white.

The first mockup looked like this:

fig 1.4 | PROCESS

The first look was created to give off a clean and simplistic look for easy viewing for the user and audience. 

Then I was advised to  switch my photo to the top and the mockup business card to the bottom to give hierarchy to the visual. The tutor also advised to add an accent colour to make the design have some contrast and emphasis, I had chosen a shade of blue to fit the criteria.

fig 1.5 | PROCESS

I added a oval shape behind my figure as a style to have more dynamic.

fig 1.6 | PROCESS

Then, I created a drawing water-like brush stroke to go with the overall look of my CV/resume.


fig 1.7 | PROCESS

Then the overall design went something like this, and graphic designer was added at the end as it clearly states my specialisation.


FINAL Digital CV PROTOTYPE

fig 1.8 | PROCESS

Then the brush stroke was added to the bottom of the CV to give a flowy look to the overall outcome.


FEEDBACK

Week 5

General feedback:
- N/A

Specific feedback:
- Make the CV more appealing than a normal work resume.


Week 6

General feedback:
- N/A

Specific feedback:
- Make it pop, use an accent colour and rearrange the pictures.


REFLECTION

Reflecting on my journey so far, I've been able to creatively utilise various software and digital media skills to effectively communicate and promote my design concepts. This hands-on experience has not only enhanced my technical and digital media competencies but also allowed me to express my ideas more clearly and engagingly. 

I've honed my strategic communication competencies, learning to deliver persuasive oral and verbal presentations both individually and as part of a team. This has been a crucial part of my development as a designer, blending creativity with effective communication.





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